fg_floodw()Win32 DirectX Fastgraph/Light Prototype void fg_floodw (double x, double y); Sub fg_floodw (ByVal x As Double, ByVal y As Double) procedure fg_floodw (x, y : real); Description The fg_floodw() function fills an arbitrary closed region with pixels of the current color, with clipping. The region is defined by specifying a 2D world space point within its interior. If this point lies outside the clipping region, no fill is performed. Parameters x is the world space x coordinate of the interior point. y is the world space y coordinate of the interior point. Return value none Restrictions none See also
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