fg_flood()

Win32 DirectX Fastgraph/Light

Prototype

void fg_flood (int ix, int iy);

Sub fg_flood (ByVal ix As Long, ByVal iy As Long)

procedure fg_flood (ix, iy : integer);

Description

The fg_flood() function fills an arbitrary closed region with pixels of the current color, with clipping. The region is defined by specifying a screen space point within its interior. If this point lies outside the clipping region, no fill is performed.

Parameters

ix is the screen space x coordinate of the interior point.

iy is the screen space y coordinate of the interior point.

Return value

none

Restrictions

none

See also

fg_floodw(), fg_paint()

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copyright 2001 Ted Gruber Software, Inc.