fg_circlew()Win32 DirectX Fastgraph/Light Prototype void fg_circlew (double radius); Sub fg_circlew (ByVal radius As Double) procedure fg_circlew (radius : real); Description The fg_circlew() function draws an unfilled circle in 2D world space. The circle is centered at the current graphics cursor position. Parameters radius defines the circle's radius in horizontal world space units. It must be greater than zero. Return value none Restrictions none See also fg_arcw(), fg_circle(), fg_circlefw(), fg_ellipsew()
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