fg_circle()Win32 DirectX Fastgraph/Light Prototype void fg_circle (int radius); Sub fg_circle (ByVal radius As Long) procedure fg_circle (radius : integer); Description The fg_circle() function draws an unfilled circle in screen space. The circle is centered at the current graphics cursor position. Parameters radius defines the circle's radius in screen space units. It must be greater than zero. Return value none Restrictions none See also fg_arc(), fg_circlef(), fg_circlew(), fg_ellipse() Examples
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