fg_circlef()

Win32 DirectX Fastgraph/Light

Prototype

void fg_circlef (int radius);

Sub fg_circlef (ByVal radius As Long)

procedure fg_circlef (radius : integer);

Description

The fg_circlef() function draws a filled circle in screen space. The circle is centered at the current graphics cursor position and is filled with pixels of the current color.

Parameters

radius defines the circle's radius in screen space units. It must be greater than zero.

Return value

none

Restrictions

none

See also

fg_circle(), fg_circlefw(), fg_ellipsef()

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copyright 2001 Ted Gruber Software, Inc.