fg_circlefw()Win32 DirectX Fastgraph/Light Prototype void fg_circlefw (double radius); Sub fg_circlefw (ByVal radius As Double) procedure fg_circlefw (radius : real); Description The fg_circlefw() function draws a filled circle in 2D world space. The circle is centered at the current graphics cursor position and is filled with pixels of the current color. Parameters radius defines the circle's radius in horizontal world space units. It must be greater than zero. Return value none Restrictions none See also fg_circlef(), fg_circlew(), fg_ellipsfw()
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