fg_3Dmoveup()Win32 DirectX Fastgraph/Light Prototype void fg_3Dmoveup (double amount); Sub fg_3Dmoveup (ByVal amount As Double) procedure fg_3Dmoveup (amount : double); Description The fg_3Dmoveup() function moves the viewer's position up or down by the specified number of 3D world space units. Parameters amount is the number of 3D world space units to move. Movement is upward if amount is greater than zero; movement is downward if amount is less than zero. Return value none Restrictions none See also fg_3Dlookat(), fg_3Dmove(), fg_3Dmoveforward(), fg_3Dmoveright(), fg_3Dmoveupobject(), fg_3Dpov() Examples
|
 
copyright 2001 Ted Gruber Software, Inc.