fg_3Dmove()Win32 DirectX Fastgraph/Light Prototype void fg_3Dmove (double x, double y, double z); Sub fg_3Dmove (ByVal x As Double, ByVal y As Double, ByVal z As Double) procedure fg_3Dmove (x, y, z : double); Description The fg_3Dmove() function moves the viewer to the specified 3D world space position without changing the direction the viewer is looking. Parameters x is the x coordinate of the viewer's position in 3D world space. y is the y coordinate of the viewer's position in 3D world space. z is the z coordinate of the viewer's position in 3D world space. Return value none Restrictions none See also fg_3Dlookat(), fg_3Dmoveforward(), fg_3Dmoveobject(), fg_3Dmoveright(), fg_3Dmoveup(), fg_3Dpov() Examples
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