fg_3Dmoveforward()Win32 DirectX Fastgraph/Light Prototype void fg_3Dmoveforward (double amount); Sub fg_3Dmoveforward (ByVal amount As Double) procedure fg_3Dmoveforward (amount : double); Description The fg_3Dmoveforward() function moves the viewer's position forward or backward by the specified number of 3D world space units. Parameters amount is the number of 3D world space units to move. Movement is forward if amount is greater than zero; movement is backward if amount is less than zero. Return value none Restrictions none See also fg_3Dlookat(), fg_3Dmove(), fg_3Dmoveforwardobject(), fg_3Dmoveright(), fg_3Dmoveup(), fg_3Dpov() Examples
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