Direct3D Interface: Function Summary
Except where noted, these functions are present only in Fastgraph's DirectX libraries.
fg_ddframe()
|
Begins or ends a Direct3D rendering sequence.
|
fg_ddusage()
|
Returns a value indicating how Fastgraph is using DirectX.
|
fg_tmevict()
|
Moves all Direct3D managed textures from video memory to system memory. This function is present in Fastgraph's native libraries, but it does nothing.
|
|