Direct3D Interface: Function Summary

Except where noted, these functions are present only in Fastgraph's DirectX libraries.

fg_ddframe()

Begins or ends a Direct3D rendering sequence.

fg_ddusage()

Returns a value indicating how Fastgraph is using DirectX.

fg_tmevict()

Moves all Direct3D managed textures from video memory to system memory. This function is present in Fastgraph's native libraries, but it does nothing.

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copyright 2001 Ted Gruber Software, Inc.