fg_yscreen()Win32 DirectX Fastgraph/Light Prototype int fg_yscreen (double y); Function fg_yscreen (ByVal y As Double) As Long function fg_yscreen (y : real) : integer; Description The fg_yscreen() function translates a 2D world space y coordinate to its screen space equivalent. Parameters y is the world space coordinate to translate. Return value The screen space y coordinate equivalent to the world space coordinate y. Restrictions none See also fg_xscreen(), fg_xworld(), fg_yworld()
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copyright 2001 Ted Gruber Software, Inc.