fg_tmselect()

Win32 DirectX Fastgraph/Light

Prototype

void fg_tmselect (int handle);

Sub fg_tmselect (ByVal handle As Long)

procedure fg_tmselect (handle : integer);

Description

The fg_tmselect() function makes the specified texture map the active texture map.

Parameters

handle is the texture map handle returned by fg_tmdefine().

Return value

none

Restrictions

none

See also

fg_3Dtexturemap(), fg_3Dtexturemapobject(), fg_tmdefine(), fg_tmfree(), fg_tminit()

Examples

TMcube, TMcubeX

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copyright 2001 Ted Gruber Software, Inc.