fg_polyline()Win32 DirectX Fastgraph/Light Prototype void fg_polyline (int *vertex_array, int n); Sub fg_polyline (vertex_array() As Long, ByVal n As Long) procedure fg_polyline (var vertex_array : integer; n : integer); Description The fg_polyline() function draws an unfilled polygon in screen space, using a single array to define the polygon vertices. Compare this to fg_polygon(), which uses separate arrays for the x and y components of each vertex. Parameters vertex_array is the name of the array containing the (x,y) coordinate pairs of each vertex. The first array element is the x component of the first vertex, the second element is the y component of the first vertex, the third element is the x component of the second vertex, and so forth. n is the number of vertices in the polygon. Return value none Restrictions none See also fg_polyfill(), fg_polygon(), fg_polyoff()
|
 
copyright 2001 Ted Gruber Software, Inc.