fg_getrgb()Win32 DirectX Fastgraph/Light Prototype void fg_getrgb (int number, int *red, int *green, int *blue); Sub fg_getrgb (ByVal number As Long, red As Long, green As Long, blue As Long) procedure fg_getrgb (number : integer; var red, green, blue : integer); Description The fg_getrgb() function returns the red, green, and blue color components for a specified color in the active logical palette or virtual palette. Parameters number is the color number, between 0 and 255. red, green, and blue respectively receive the red, green, and blue components of the specified color. Each color component is a value between 0 and 255; increasing values produce more intense colors. Return value none Restrictions Before calling fg_getrgb(), a logical palette must be defined and realized. See also fg_getdacs(), fg_realize(), fg_setrgb() Examples
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