fg_flicskip()Win32 DirectX Fastgraph/Light Prototype int fg_flicskip (void *context, int frames); Function fg_flicskip (context() As Any, ByVal frames As Long) As Long function fg_flicskip (var context; frames : integer) : integer; Description The fg_flicskip() function advances one or more frames in a flic file that was previously opened with fg_flicopen(). If the last frame played by fg_flicplay() played the frame from the fg_imagebuf() buffer, the frame position will be adjusted in the fg_imagebuf() buffer. Otherwise, the flic file position itself will be adjusted. Parameters context is the name of a 16-byte buffer containing the flic file context descriptor. frames is the number of frames to skip in the flic file, starting from the current file position. If frames is negative, the flic file position will be set to the first frame. Return value The number of frames skipped. This value may be less than frames if the end-of-file is reached before skipping the requested number of frames. If frames is negative, the return value will be zero. Restrictions none See also Examples
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copyright 2001 Ted Gruber Software, Inc.