fg_flicplay()Win32 DirectX Fastgraph/Light Prototype int fg_flicplay (void *context, int frames, int flags); Function fg_flicplay (context() As Any, ByVal frames As Long, ByVal flags As Long) As Long function fg_flicplay (var context; frames, flags : integer) : integer; Description The fg_flicplay() function plays the next one or more individual frames in a flic file that was previously opened with fg_flicopen(). Parameters context is the name of a 16-byte buffer containing the flic file context descriptor. frames is the number of frames to play from the flic file, starting from the current file position. flags is a series of flags that controls how the frames are played. Refer to the description of fg_showflic() for the meanings of the flags. Return value The number of frames played. This value may be less than frames if the end-of-file is reached before playing the requested number of frames. Restrictions none See also fg_flicopen(), fg_flicskip(), fg_showflic() Examples
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copyright 2001 Ted Gruber Software, Inc.