fg_3Drenderstate()

Win32 DirectX Fastgraph/Light

Prototype

void fg_3Drenderstate (int flags);

Sub fg_3Drenderstate (ByVal flags As Long)

procedure fg_3Drenderstate (flags : integer);

Description

The fg_3Drenderstate() function defines the render state for the 3D line drawing and 3D polygon drawing functions.

Parameters

flags is one or more of the following flags:

Flag

Meaning

FG_LINEAR_TM

fg_3Dtexturemap() and fg_3Dtexturemapobject()

FG_PERSPECTIVE_TM

fg_3Dtexturemap() and fg_3Dtexturemapobject()

FG_WIREFRAME

fg_3Dpolygon() and fg_3Dpolygonobject()

FG_ZBUFFER

all

FG_ZCLIP

all

Return value

none

Restrictions

none

See also

fg_3Dline(), fg_3Dpolygon(), fg_3Dpolygonobject(), fg_3Dshade(), fg_3Dshadeobject(), fg_3Dtexturemap(), fg_3Dtexturemapobject()

Examples

Columns, Cube, Geometry, TMcube, TMcubeX, Tunnel

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copyright 2001 Ted Gruber Software, Inc.