fgi_showpcx() (Fastgraph/Image)Win32 DirectX Fastgraph/Light Prototype int fgi_showpcx (char *filename, int flags, int handle); Function fgi_showpcx (ByVal filename As String, ByVal flags As Long, ByVal handle As Long) As Long function fgi_showpcx (filename : string; flags, handle : integer) : integer; Description The fgi_showpcx() function displays a PCX file stored in an FGI library. 256-color PCX files are reduced to the 236 non-system colors if color reduction is enabled. 16-color and monochrome PCX files are always remapped to colors 10 to 25 to avoid conflicts with the system colors. Parameters filename is the name of the PCX file. It may only include a file name and extension (such as PICTURE.PCX) and must be terminated by a null character (that is, a zero byte). flags is a series of flags that controls how the image is displayed:
handle is the file handle for the FGI library containing filename. Return value 0 = Success -1 = Error reading the FGI library -2 = The requested file is not in the FGI library -3 = The requested file is not a PCX file -4 = The PCX file cannot be loaded into the active virtual buffer -5 = Error allocating memory Restrictions A logical palette must be defined and realized in order to use the palette values stored in the PCX file. 24-bit PCX files can only be loaded into direct color virtual buffers. See also fgi_display(), fg_makepcx(), fgi_pcxhead(), fgi_pcxpal(), fg_pcxrange(), fg_pcxsize(), fg_realize()
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copyright 2001 Ted Gruber Software, Inc.