fgf_load() (Fastgraph/Fonts)Win32 DirectX Fastgraph/Light Prototype int fgf_load (char *filename); Function fgf_load (ByVal filename As String) As Long function fgf_load (filename : string) : integer; Description The fgf_load() function loads a font from an external file. If the function is successful, the font just loaded becomes the current font. Parameters filename is the name of the file containing the font data. A device and path name may be included as part of the file name. The file name must be terminated by a null character (that is, a zero byte). Return value This function returns a font handle between 1 and 256 if successful. Use this font handle with fgf_select() to reference the font. If filename does not exist or is not a font file, if 256 fonts are already in use, or if there is not enough memory to load the font data, fgf_load() returns zero. Restrictions none See also fgf_define(), fgf_select(), fgf_unload() Examples FGFW1, FGFW2, FGFW3, FGFW5, FGFW6, FGFW7
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copyright 2001 Ted Gruber Software, Inc.