fg_vbpaste()Win32 DirectX Fastgraph/Light Prototype void fg_vbpaste (int minx, int maxx, int miny, int maxy, int newx, int newy); Sub fg_vbpaste (ByVal minx As Long, ByVal maxx As Long, ByVal miny As Long, ByVal maxy As Long, ByVal newx As Long, ByVal newy As Long) procedure fg_vbpaste (minx, maxx, miny, maxy, newx, newy : integer); Description The fg_vbpaste() function copies a rectangular region from the active virtual buffer to the window's client area. The WM_PAINT message handler usually calls fg_vbpaste() or fg_vbscale(). Parameters minx is the x coordinate of the source region's left edge. maxx is the x coordinate of the source region's right edge. It must be greater than or equal to the value of minx. miny is the y coordinate of the source region's top edge. maxy is the y coordinate of the source region's bottom edge. It must be greater than or equal to the value of miny. newx is the x coordinate of the destination region's left edge, expressed in client units. newy is the y coordinate of the destination region's bottom edge, expressed in client units. Return value none Restrictions When using DirectX, the active virtual buffer must not be locked. See also Examples Columns, Display, FrameDD, FullScr, Graphics, KBdemo, Panner, SWchars, TMcubeX
|
 
copyright 2001 Ted Gruber Software, Inc.