fg_polygonw()Win32 DirectX Fastgraph/Light Prototype void fg_polygonw (double *x_array, double *y_array, int n); Sub fg_polygonw (x_array() As Double, y_array() As Double, ByVal n As Long) procedure fg_polygonw (var x_array, y_array : real; n : integer); Description The fg_polygonw() function draws an unfilled polygon in 2D world space, using two coordinate arrays to define the polygon vertices. The drawing of the polygon begins at the first vertex defined in the coordinate arrays, through the remaining vertices in sequence, and finally back to the first vertex if necessary. Parameters x_array is the name of the array containing the world space x coordinates of the polygon vertices. y_array is the name of the array containing the world space y coordinates of the polygon vertices. n is the number of vertices in the polygon. Return value none Restrictions none See also
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copyright 2001 Ted Gruber Software, Inc.