fg_imagesiz()Win32 DirectX Fastgraph/Light Prototype long fg_imagesiz (int width, int height); Function fg_imagesiz (ByVal width As Long, ByVal height As Long) As Long function fg_imagesiz (width, height : integer) : longint; Description The fg_imagesiz() function determines the number of bytes required to store a bitmap of the specified dimensions for the active virtual buffer's color depth. Parameters width specifies the bitmap width in pixels. height specifies the bitmap height in pixels. Return value The number of bytes required to store a bitmap of the specified size, based on the active virtual buffer's color depth. Restrictions none See also fg_clipdcb(), fg_clpimage(), fg_drawdcb(), fg_drwimage(), fg_flipdcb(), fg_flpimage(), fg_getdcb(), fg_getimage(), fg_putdcb(), fg_putimage(), fg_revdcb(), fg_revimage() Examples
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