fg_3Dupvector()Win32 DirectX Fastgraph/Light Prototype void fg_3Dupvector (double x, double y, double z); Sub fg_3Dupvector (ByVal x As Double, ByVal y As Double, ByVal z As Double) procedure fg_3Dupvector (x, y, z : double); Description The fg_3Dupvector() function defines the 3D geometry system's up vector. The default up vector is (0.0,1.0,0.0). This function is provided for completeness; it is seldom necessary to modify the up vector. Parameters x is the up vector's x component. y is the up vector's y component. z is the up vector's z component. Return value none Restrictions At least one of the up vector's (x,y,z) components must be non-zero. See also
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copyright 2001 Ted Gruber Software, Inc.