fg_3Dsetzclip()Win32 DirectX Fastgraph/Light Prototype void fg_3Dsetzclip (double z_near, double z_far); Sub fg_3Dsetzclip (ByVal z_near As Double, ByVal z_far As Double) procedure fg_3Dsetzclip (z_near, z_far : double); Description The fg_3Dsetzclip() function defines the near and far z clipping planes for 3D clipping. If you do not call fg_3Dsetzclip(), Fastgraph will use its default near and far clipping planes of 1 and 1000 respectively. Parameters z_near is the z coordinate of the near clipping plane. It must be greater than zero, or if z-buffering is used, greater than or equal to 1. z_far is the z coordinate of the far clipping plane. It must be greater or equal to z_near. Return value none Restrictions 3D clipping is not supported for right-handed 3D coordinate systems. Examples
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