fg_ddapply()
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Activates Fastgraph's DirectX settings defined through fg_ddsetobj().
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fg_ddflip()
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Displays the DirectDraw back buffer surface on the screen.
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fg_ddflipnw()
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Displays the DirectDraw back buffer surface on the screen, without waiting for the display hardware to finish drawing if it is busy.
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fg_ddgetobj()
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Returns a pointer to the requested DirectX object.
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fg_ddgetversion()
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Returns the DirectX version number Fastgraph is using.
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fg_ddlock()
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Locks the active DirectDraw surface and returns the surface's address.
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fg_ddmemory()
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Specifies if fg_vballoc() creates DirectDraw surfaces in system memory or video memory.
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fg_ddsetobj()
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Defines a pointer to an externally created DirectX object.
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fg_ddsetup()
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Defines the screen resolution, color depth, and surface configuration for full screen programs.
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fg_ddsetversion()
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Defines the highest and lowest DirectX versions under which the program can run.
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fg_ddstatus()
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Returns the error code resulting from the last DirectDraw operation. Returns zero if no error occurred.
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fg_ddunlock()
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Unlocks the active DirectDraw surface.
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fg_gdiflip()
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Makes the Windows GDI drawing surface the visible surface in a DirectDraw flipping environment.
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